Card Codex

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17 May 2024: Card library updated.

Coral Net

U · Enchantment — Aura

Enchant green or white creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."

Similar cards

Color identity:
NameManaTypeText
Arnjlot's Ascent 1UUEnchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn.
The Cheetah Planet Plane — Outside Mutter's Spiral When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types. Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.)
Flameblade Adept RCreature — Jackal Warrior Menace Whenever you cycle or discard a card, Flameblade Adept gets +1/+0 until end of turn. 1/2
Shizuko, Caller of Autumn 1GGLegendary Creature — Snake Shaman At the beginning of each player's upkeep, that player adds {G}{G}{G}. Until end of turn, they don't lose this mana as steps and phases end. 2/3
Farewell to Arms 1BBEnchantment As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm. When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Priest of Iroas RCreature — Human Cleric {3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. 1/1
Dungeon Delver 1ULegendary Enchantment — Background Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
Moonlit Ambusher Creature — Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/3
Tavern Smasher Creature — Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5
Vona's Hunger 2BInstant Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
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