Card Codex

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17 May 2024: Card library updated.

Coralhelm Commander

UU · Creature — Merfolk Soldier

Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 3/3 Flying LEVEL 4+ 4/4 Flying Other Merfolk creatures you control get +1/+1. 2/2

Similar cards

Color identity:
NameManaTypeText
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Faerie Noble 2GCreature — Faerie Noble Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn. 1/2
Thistledown Liege 1W/UW/UW/UCreature — Kithkin Knight Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. 1/3
Harbin, Vanguard Aviator WULegendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. 3/2
Ambush Paratrooper 1WCreature — Human Soldier Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2
Mist Dancer 4UCreature — Merfolk Wizard Flying Other Merfolk you control get +1/+0 and have flying. Encore {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/3
Crucible of Fire 3REnchantment Dragon creatures you control get +3/+3.
Wizened Cenn WWCreature — Kithkin Cleric Other Kithkin creatures you control get +1/+1. 2/2
War Screecher 1WCreature — Bird Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn. 1/3
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
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