Card Codex

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17 May 2024: Card library updated.

Coralhelm Guide

1U · Creature — Merfolk Scout Ally

{4}{U}: Target creature can't be blocked this turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Goblin War Cry 2RSorcery Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Do or Die 1BSorcery Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Devouring Deep 2UCreature — Fish Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2
Trusty Companion 1WCreature — Hyena Vigilance Trusty Companion can't attack alone. 3/2
Pillage 1RRSorcery Destroy target artifact or land. It can't be regenerated.
Wall of Shadows 1BBCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1
Green Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Toxin Sliver 3BCreature — Sliver Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3
Hungering Hydra XGCreature — Hydra Hungering Hydra enters the battlefield with X +1/+1 counters on it. Hungering Hydra can't be blocked by more than one creature. Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.) 0/0
Gaddock Teeg GWLegendary Creature — Kithkin Advisor Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast. 2/2
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