M:tG card similarity search
UR · Sorcery
Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Name | Mana | Type | Text |
---|---|---|---|
Mouth to Mouth | 3U | Sorcery | Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature. |
Stream Hopper | U/R | Creature — Goblin | {U/R}: Stream Hopper gains flying until end of turn. 1/1 |
Canopy Claws | G | Instant | Target creature loses flying until end of turn. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Paragon of New Dawns | 3W | Creature — Human Soldier | Other white creatures you control get +1/+1. {W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.) 2/2 |
Riches | 5UU | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures. |
Unchecked Growth | 2G | Instant — Arcane | Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn. |
Brightling | 1WW | Creature — Shapeshifter | {W}: Brightling gains vigilance until end of turn. {W}: Brightling gains lifelink until end of turn. {W}: Return Brightling to its owner's hand. {1}: Brightling gets +1/-1 or -1/+1 until end of turn. 3/3 |
Azamuki, Treachery Incarnate | Legendary Creature — Spirit | Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2 | |
Fight as One | W | Instant | Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn. |
Imperial Aerosaur | 3W | Creature — Dinosaur | Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3 |