Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Corporeal Projection

UR · Sorcery

Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Similar cards

Color identity:
NameManaTypeText
Goatnapper 2RCreature — Goblin Rogue When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn. 2/2
Mass Mutiny 3RRSorcery For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Arni Slays the Troll RGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.
Wolf Strike 2GInstant Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control.
Shaper Guildmage UCreature — Human Wizard {W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn. 1/1
Clear Shot 2GInstant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Merrow Wavebreakers 4UCreature — Merfolk Soldier {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3
Goblin Slingshot Artifact — Contraption Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
Cliffside Lookout WCreature — Kor Scout Ally {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Coordinated Charge 4WInstant Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Page 56