Card Codex

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17 May 2024: Card library updated.

Corpse Cobble

UB · Instant

As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback {3}{U}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Sedgemoor Witch 2BCreature — Human Warlock Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 3/2
Flamewright RWCreature — Human Artificer {1}, {T}: Create a 1/1 colorless Construct artifact creature token with defender. {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to any target. 1/1
Heroes of the Revel 4RCreature — Satyr Soldier When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with "This creature can't block." Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn. 4/4
Consume 2WBSorcery Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
White Sun's Zenith XWWWInstant Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Rooftop Storm 5UEnchantment You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
Sol'kanar the Swamp King 2UBRLegendary Creature — Demon Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5
Feeding Frenzy 2BInstant Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.
Song of Creation 1GUREnchantment You may play an additional land on each of your turns. Whenever you cast a spell, draw two cards. At the beginning of your end step, discard your hand.
Seedtime 1GInstant Cast this spell only during your turn. Take an extra turn after this one if an opponent cast a blue spell this turn.
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