Card Codex

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17 May 2024: Card library updated.

Corpulent Corpse

5B · Creature — Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Suspend 5—{B} (Rather than cast this card from your hand, you may pay {B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3

Similar cards

Color identity:
NameManaTypeText
Evincar's Justice 2BBSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.
Tibalt's Trickery 1RInstant Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Elixir of Immortality 1Artifact {2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Dark Heart of the Wood BGEnchantment Sacrifice a Forest: You gain 3 life.
Thrashing Wumpus 3BBCreature — Beast {B}: Thrashing Wumpus deals 1 damage to each creature and each player. 3/3
Soul Enervation 3BEnchantment Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Prisoner's Dilemma 3RRSorcery Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence. Flashback {5}{R}{R}
Staff of the Death Magus 3Artifact Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.
Dega Sanctuary 2WEnchantment At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.
Furious Reprisal 3RSorcery Furious Reprisal deals 2 damage to each of two targets.
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