Card Codex

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17 May 2024: Card library updated.

Corrosive Mentor

2B · Creature — Elemental Rogue

Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3

Similar cards

Color identity:
NameManaTypeText
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Fang Skulkin 2Artifact Creature — Scarecrow {2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) 2/1
Wizard Mentor 2UCreature — Human Wizard {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2
Jacques le Vert 1RGWLegendary Creature — Human Warrior Green creatures you control get +0/+2. 3/2
Maze Rusher 5RCreature — Elemental Haste Multicolored creatures you control have haste. 6/3
The Flesh Is Weak 2WUBEnchantment When The Flesh Is Weak enters the battlefield, put a +1/+1 counter on each creature you control. Creatures you control with +1/+1 counters on them are artifacts in addition to their other types. Nonartifact creatures get -1/-1.
Dawnfeather Eagle 4WCreature — Bird Flying When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Throw from the Saddle 1GSorcery Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Spellbane Centaur 2GCreature — Centaur Creatures you control can't be the targets of blue spells or abilities from blue sources. 3/2
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