Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Corrupted Roots

B · Enchantment — Aura

Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.

Similar cards

Color identity:
NameManaTypeText
Attentive Sunscribe 1WArtifact Creature — Gnome Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2
Filthy Cur 1BCreature — Dog Whenever Filthy Cur is dealt damage, you lose that much life. 2/2
Tempting Licid 2GCreature — Licid {G}, {T}: Tempting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {G} to end this effect. All creatures able to block enchanted creature do so. 2/2
Graveyard Trespasser 2BCreature — Human Werewolf Ward—Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 3/3
Vrock 3BBCreature — Bird Demon Flying Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life. 3/3
Bloodgift Demon 3BBCreature — Demon Flying At the beginning of your upkeep, target player draws a card and loses 1 life. 5/4
Plague Belcher 2BCreature — Zombie Beast Menace When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life. 5/4
Lifegift 2GEnchantment Whenever a land enters the battlefield, you may gain 1 life.
Cave of the Frost Dragon Land If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped. {T}: Add {W}. {4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Genju of the Realm WUBRGLegendary Enchantment — Aura Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
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