M:tG card similarity search
1B · Enchantment — Aura
Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Name | Mana | Type | Text |
---|---|---|---|
Evasive Action | 1U | Instant | Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. |
Echoing Calm | 1W | Instant | Destroy target enchantment and all other enchantments with the same name as that enchantment. |
Griffin Guide | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying. |
Dokai, Weaver of Life | Legendary Creature — Human Monk | {4}{G}{G}, {T}: Create an X/X green Elemental creature token, where X is the number of lands you control. 3/3 | |
Burden of Guilt | W | Enchantment — Aura | Enchant creature {1}: Tap enchanted creature. |
Rictus Robber | 3B | Creature — Zombie Rogue | When Rictus Robber enters the battlefield, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/3 |
Prismatic Geoscope | 5 | Artifact | Prismatic Geoscope enters the battlefield tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control. |
Dust Elemental | 2WW | Creature — Elemental | Flash (You may cast this spell any time you could cast an instant.) Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand. 6/6 |
Mons's Goblin Waiters | R | Creature — Goblin Waiter | Sacrifice a creature or land: Add {HR}. 1/1 |
Thousand Winds | 4UU | Creature — Elemental | Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6 |