M:tG card similarity search
3R · Creature — Elemental
Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker. 2/2
Name | Mana | Type | Text |
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Knife and Death | 2BB | Sorcery | Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way. |
Lava Blister | 1R | Sorcery | Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them. |
Puncture Bolt | 1R | Instant | Puncture Bolt deals 1 damage to target creature. Put a -1/-1 counter on that creature. |
Zendikar's Roil | 3GG | Enchantment | Landfall — Whenever a land enters the battlefield under your control, create a 2/2 green Elemental creature token. |
Apprentice Sorcerer | 2U | Creature — Human Wizard | {T}: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Capricious Sorcerer | 2U | Creature — Human Wizard | {T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Dark Temper | 2R | Instant | Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead. |
Goblin Girder Gang | 3R | Creature — Goblin Employee | Reach Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat. Goblin Girder Gang gets +1/+0 for each result stored on it. 0/4 |
Enter the God-Eternals | 2UUB | Sorcery | Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Hero's Blade | 2 | Artifact — Equipment | Equipped creature gets +3/+2. Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |