M:tG card similarity search
4 · Artifact
At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Feast of the Victorious Dead | WB | Enchantment | At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control. |
Exquisite Archangel | 5WW | Creature — Angel | Flying If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. 5/5 |
Well | W | Sorcery | You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |
Ghost-Lit Redeemer | W | Creature — Spirit | {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1 |
Kokusho, the Evening Star | 4BB | Legendary Creature — Dragon Spirit | Flying When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way. 5/5 |
Reverse the Sands | 6WW | Sorcery | Redistribute any number of players' life totals. (Each of those players gets one life total back.) |
Marauding Blight-Priest | 2B | Creature — Vampire Cleric | Whenever you gain life, each opponent loses 1 life. 3/2 |
Sythis, Harvest's Hand | GW | Legendary Enchantment Creature — Nymph | Whenever you cast an enchantment spell, you gain 1 life and draw a card. 1/2 |
Graf Mole | 2G | Creature — Mole Beast | Whenever you sacrifice a Clue, you gain 3 life. 2/4 |
Blessed Wind | 7WW | Sorcery | Target player's life total becomes 20. |