Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cosmos Elixir

4 · Artifact

At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.

Similar cards

Color identity:
NameManaTypeText
Staff of the Letter Magus 3Artifact As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name.
Cryptborn Horror 1B/RB/RCreature — Horror Trample Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. 0/0
Ongoing Investigation 1UEnchantment Whenever one or more creatures you control deal combat damage to a player, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
Cut a Deal 2WSorcery Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Wand of Ith 4Artifact {3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.
Liliana's Indignation XBSorcery Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way.
Courier Bat 2BCreature — Bat Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. 2/2
Treva, the Renewer 3GWULegendary Creature — Dragon Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color. 6/6
Psychic Barrier UUInstant Counter target creature spell. Its controller loses 1 life.
Punishing Fire 1RInstant Punishing Fire deals 2 damage to any target. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
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