Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Costume Shop

· Artifact — Attraction

Visit — You may put a sticker on a nonland permanent you own.

Similar cards

Color identity:
NameManaTypeText
Settle the Score 2BBSorcery Exile target creature. Put two loyalty counters on a planeswalker you control.
Boros Charm RWInstant Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Ajani's Pridemate 1WCreature — Cat Soldier Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate. 2/2
Veteran Explorer GCreature — Human Soldier Scout When Veteran Explorer dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle. 1/1
Graceful Antelope 2WWCreature — Antelope Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. 1/4
Blademane Baku 1RCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku. {1}, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn. 1/1
Nerf War 3URSorcery Fire a Nerf® blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner's graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
Deputy of Acquittals WUCreature — Human Wizard Flash (You may cast this spell any time you could cast an instant.) When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand. 2/2
Not Forgotten 1WSorcery Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Soul Net 1Artifact Whenever a creature dies, you may pay {1}. If you do, you gain 1 life.
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