Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Costume Shop

· Artifact — Attraction

Visit — You may put a sticker on a nonland permanent you own.

Similar cards

Color identity:
NameManaTypeText
Proficient Pyrodancer 2RCreature — Human Performer When Proficient Pyrodancer enters the battlefield, you may put an art sticker on a nonland permanent you own. {2}{R}: Another target creature with an art sticker on it gets +2/+0 and gains menace until end of turn. 2/3
Lost to Legend WWInstant Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Ruinous Ultimatum RRWWWBBSorcery Destroy all nonland permanents your opponents control.
Council's Judgment 1WWSorcery Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Angelic Rocket 8Host Artifact Creature — Angel Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4
Banishment 3WEnchantment Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
Norn's Dominion Plane — New Phyrexia When you planeswalk away from Norn's Dominion, destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. Whenever chaos ensues, you may put a fate counter on target permanent.
Atomize 2BGInstant Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Desynchronize 4UInstant Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2.
Nevermaker 3UCreature — Elemental Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/3
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