M:tG card similarity search
1U · Instant
Draw a card. Whenever you scry, if you control an Island, you may exile Council's Deliberation from your graveyard. If you do, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |
Urza's Bauble | 0 | Artifact | {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. |
Carrier Pigeons | 3W | Creature — Bird | Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1 |
Twisted Justice | 4UB | Sorcery | Target player sacrifices a creature. You draw cards equal to that creature's power. |
Gate to the Afterlife | 3 | Artifact | Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard. |
Maralen of the Mornsong | 1BB | Legendary Creature — Elf Wizard | Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. 2/3 |
Merrow Bonegnawer | B | Creature — Merfolk Rogue | {T}: Target player exiles a card from their graveyard. Whenever you cast a black spell, you may untap Merrow Bonegnawer. 1/1 |
Blinding Spray | 4U | Instant | Creatures your opponents control get -4/-0 until end of turn. Draw a card. |
Uncomfortable Chill | 2U | Instant | Creatures your opponents control get -2/-0 until end of turn. Draw a card. |
Sylvan Library | 1G | Enchantment | At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |