M:tG card similarity search
2UU · Sorcery
Return one or two target creatures to their owners' hands.
Name | Mana | Type | Text |
---|---|---|---|
Macabre Waltz | 1B | Sorcery | Return up to two target creature cards from your graveyard to your hand, then discard a card. |
Displacement Wave | XUU | Sorcery | Return all nonland permanents with mana value X or less to their owners' hands. |
Aether Tide | XU | Sorcery | As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands. |
Misleading Motes | 3U | Instant | Target creature's owner puts it on the top or bottom of their library. |
Escape Artist | 1U | Creature — Human Wizard | Escape Artist can't be blocked. {U}, Discard a card: Return Escape Artist to its owner's hand. 1/1 |
Djeru's Renunciation | 1W | Instant | Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.) |
The Princess Takes Flight | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target creature. II — Target creature you control gets +2/+2 and gains flying until end of turn. III — Return the exiled card to the battlefield under its owner's control. |
Academy Journeymage | 4U | Creature — Human Wizard | This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. 3/2 |
Thought Nibbler | U | Creature — Beast | Flying Your maximum hand size is reduced by two. 1/1 |
Marsh Crocodile | 2UB | Creature — Crocodile | When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand. When Marsh Crocodile enters the battlefield, each player discards a card. 4/4 |