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17 May 2024: Card library updated.

Courage in Crisis

2G · Sorcery

Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Similar cards

Color identity:
NameManaTypeText
Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2
Fervent Denial 3UUInstant Counter target spell. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Saw It Coming 1UUInstant Counter target spell. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Abzan Falconer 2WCreature — Human Soldier Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying. 2/3
Agent's Toolkit 1GUArtifact — Clue Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card.
Champion of the Parish WCreature — Human Soldier Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. 1/1
Staunch-Hearted Warrior 3GCreature — Human Warrior Heroic — Whenever you cast a spell that targets Staunch-Hearted Warrior, put two +1/+1 counters on Staunch-Hearted Warrior. 2/2
Armorcraft Judge 3GCreature — Elf Artificer When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it. 3/3
Dust Animus 1WCreature — Spirit Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 2/3
Shatterskull Charger 1RRCreature — Giant Warrior Kicker {2} Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. 4/3
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