M:tG card similarity search
2W · Instant
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Name | Mana | Type | Text |
---|---|---|---|
Vedalken Ghoul | UB | Creature — Vedalken Zombie | Whenever Vedalken Ghoul becomes blocked, defending player loses 4 life. 1/1 |
Volrath's Motion Sensor | B | Enchantment — Aura | Enchant player As Volrath's Motion Sensor enters the battlefield, choose one of enchanted player's hands. That player balances Volrath's Motion Sensor on the back of that hand. When Volrath's Motion Sensor falls off the chosen hand, sacrifice Volrath's Motion Sensor and enchanted player loses 3 life. |
Siegebreaker Giant | 3RR | Creature — Giant Warrior | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {3}{R}: Target creature can't block this turn. 6/3 |
Carbonize | 2R | Instant | Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead. |
Hooded Kavu | 2R | Creature — Kavu | {B}: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Nicol Bolas, the Deceiver | 5UBR | Legendary Planeswalker — Bolas | [+3]: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. [−3]: Destroy target creature. Draw a card. [−11]: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards. Loyalty 5 |
Pitiless Horde | 2B | Creature — Orc Berserker | At the beginning of your upkeep, you lose 2 life. Dash {2}{B}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 5/3 |
Sword Coast Serpent | 5UU | Creature — Serpent Dragon | Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn. 6/6 |
Damnation | 2BB | Sorcery | Destroy all creatures. They can't be regenerated. |
Wrath of God | 2WW | Sorcery | Destroy all creatures. They can't be regenerated. |