M:tG card similarity search
2W · Instant
Up to one target creature you control gains protection from each of your opponents until end of turn. Draw a card. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) Fateful hour — If you have 5 or less life, you can't lose life this turn, you can't lose the game this turn, and your opponents can't win the game this turn.
Name | Mana | Type | Text |
---|---|---|---|
Foul-Tongue Shriek | B | Instant | Target opponent loses 1 life for each attacking creature you control. You gain that much life. |
Illicit Auction | 3RR | Sorcery | Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.) |
Celestine Reef | Plane — Luvion | Creatures without flying or islandwalk can't attack. Whenever chaos ensues, until a player planeswalks, you can't lose the game and your opponents can't win the game. | |
One with Death | B | Instant | You lose the game. |
Stabilizer | 2 | Artifact | Players can't cycle cards. |
Cliffhaven Vampire | 2WB | Creature — Vampire Warrior Ally | Flying Whenever you gain life, each opponent loses 1 life. 2/4 |
Gruesome Fate | 2B | Sorcery | Each opponent loses 1 life for each creature you control. |
Stronghold Discipline | 2BB | Sorcery | Each player loses 1 life for each creature they control. |
Scholar of Athreos | 2W | Creature — Human Cleric | {2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way. 1/4 |
Defiant Bloodlord | 5BB | Creature — Vampire | Flying Whenever you gain life, target opponent loses that much life. 4/5 |