Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Courier Hawk

1W · Creature — Bird

Flying, vigilance 1/2

Similar cards

Color identity:
NameManaTypeText
Street Spasm XRInstant Street Spasm deals X damage to target creature without flying you don't control. Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Stream Hopper U/RCreature — Goblin {U/R}: Stream Hopper gains flying until end of turn. 1/1
Ravenform 2USorcery Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Spitting Spider 3GGCreature — Spider Reach (This creature can block creatures with flying.) Sacrifice a land: Spitting Spider deals 1 damage to each creature with flying. 3/5
Curious Cadaver 2UBCreature — Zombie Detective Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. 3/1
Cloud Crusader 2WWCreature — Human Knight Flying First strike (This creature deals combat damage before creatures without first strike.) 2/3
Spotter Thopter 8Artifact Creature — Thopter Prototype {3}{U} — 2/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying When Spotter Thopter enters the battlefield, scry X, where X is its power. 4/5
Lamplight Phoenix 1RRCreature — Phoenix Flying When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) 3/3
Field of Souls 2WWEnchantment Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Urban Daggertooth 2GGCreature — Dinosaur Vigilance Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/3
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