Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Courier Hawk

1W · Creature — Bird

Flying, vigilance 1/2

Similar cards

Color identity:
NameManaTypeText
Hunted Bonebrute 2BCreature — Skeleton Beast Menace When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. When Hunted Bonebrute dies, each opponent loses 3 life. Disguise {1}{B} 6/2
Yorion, Sky Nomad 3W/UW/ULegendary Creature — Bird Serpent Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. 4/5
Soratami Cloudskater 1UCreature — Moonfolk Rogue Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card. 1/1
Moor Fiend 3BCreature — Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3
Giant Mantis 3GCreature — Insect Reach (This creature can block creatures with flying.) 2/4
Oros, the Avenger 3RWBLegendary Creature — Dragon Flying Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature. 6/6
Danitha, Benalia's Hope 4WLegendary Creature — Human Knight First strike, vigilance, lifelink When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. 4/4
Pulmonic Sliver 3WWCreature — Sliver All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead." 3/3
Songstitcher WCreature — Human Cleric {1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying. 1/1
Asmira, Holy Avenger 2GWLegendary Creature — Human Cleric Flying At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. 2/3
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