M:tG card similarity search
1GG · Enchantment Creature — Centaur
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 2/4
Name | Mana | Type | Text |
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Wurm's Tooth | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. |
Kindred Summons | 5GG | Instant | Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library. |
Pristine Talisman | 3 | Artifact | {T}: Add {C}. You gain 1 life. |
Brave the Wilds | G | Sorcery | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. Search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
Moonring Mirror | 5 | Artifact | Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Moonring Mirror into your hand. |
New Argive | Plane — Dominaria | Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
The Lost and the Damned | 1UR | Enchantment | Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token. |
Moonlit Wake | 2W | Enchantment | Whenever a creature dies, you gain 1 life. |
Heroes' Reunion | GW | Instant | Target player gains 7 life. |
Natural Spring | 3GG | Sorcery | Target player gains 8 life. |