Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Court Street Denizen

2W · Creature — Human Soldier

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. 2/2

Similar cards

Color identity:
NameManaTypeText
Nurgle's Conscription 4BInstant Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.
Crime 3WBSorcery Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.
Anje, Maid of Dishonor 2BRLegendary Creature — Vampire Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once each turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life. 4/5
Risen Reef 1GUCreature — Elemental Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. 1/1
Bountiful Promenade Land Bountiful Promenade enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {W}.
Luxury Suite Land Luxury Suite enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {R}.
Morphic Pool Land Morphic Pool enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {B}.
Rejuvenating Springs Land Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.
Sea of Clouds Land Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.
Spectator Seating Land Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.
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