Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Court Street Denizen

2W · Creature — Human Soldier

Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. 2/2

Similar cards

Color identity:
NameManaTypeText
Othelm, Sigardian Outcast 1GWLegendary Creature — Human {2}, {T}: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield tapped. Friends forever (You can have two commanders if both have friends forever.) 2/2
Armament Corps 2WBGCreature — Human Soldier When Armament Corps enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. 4/4
Plated Geopede 1RCreature — Insect First strike Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn. 1/1
Mystical Tether 2WEnchantment You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.
Volcanic Offering 4RInstant Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Valorous Steed 4WCreature — Unicorn Vigilance (Attacking doesn't cause this creature to tap.) When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. 3/3
Zealous Persecution WBInstant Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Stalwart Aven 2WCreature — Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) 1/3
Invasion of New Phyrexia XWUBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.
The Horus Heresy 3UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
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