M:tG card similarity search
2BB · Enchantment
When Court of Ambition enters the battlefield, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Name | Mana | Type | Text |
---|---|---|---|
Gutless Ghoul | 2B | Snow Creature — Zombie | {1}, Sacrifice a creature: You gain 2 life. 2/2 |
Bonds of Mortality | 1G | Enchantment | When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. |
Hollowhenge Scavenger | 3GG | Creature — Elemental | Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. 4/5 |
Eriette of the Charmed Apple | 1WB | Legendary Creature — Human Warlock | Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control. 2/4 |
Pyromancy | 2RR | Enchantment | {3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card. |
Invasion of Ulgrotha | 4B | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life. |
Heirloom Mirror | 1B | Artifact | {1}, {T}, Pay 1 life, Discard a card: Draw a card, mill a card, then put a ritual counter on Heirloom Mirror. Then if it has three or more ritual counters on it, remove them and transform it. Activate only as a sorcery. |
Volatile Wanderglyph | 1R | Artifact Creature — Golem | Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2 |
Kwain, Itinerant Meddler | WU | Legendary Creature — Rabbit Wizard | {T}: Each player may draw a card, then each player who drew a card this way gains 1 life. 1/3 |
Holy Cow | 2W | Creature — Ox Angel | Flash Flying When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2 |