Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Court of Cunning

1UU · Enchantment

When Court of Cunning enters the battlefield, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Similar cards

Color identity:
NameManaTypeText
Mindwrack Demon 2BBCreature — Demon Flying, trample When Mindwrack Demon enters the battlefield, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. 4/5
Teferi's Tutelage 2UEnchantment When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Ambassador Laquatus 1UULegendary Creature — Merfolk Wizard {3}: Target player mills three cards. 1/3
Seed of Hope GInstant Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)
Curse of Surveillance 4UEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.
Font of Progress UArtifact Font of Progress enters the battlefield with two oil counters on it. {3}, {T}: Target player mills X cards, where X is the number of oil counters on Font of Progress.
Halo-Charged Skaab 4UCreature — Zombie When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 4/4
Mindwrack Harpy 3BEnchantment Creature — Harpy Flying At the beginning of combat on your turn, each player mills three cards. 3/2
Flint Golem 4Artifact Creature — Golem Whenever Flint Golem becomes blocked, defending player mills three cards. 2/3
Cerebral Vortex 1URInstant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
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