M:tG card similarity search
2UU · Enchantment
When Court of Vantress enters the battlefield, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have Court of Vantress become a copy of it, except it has this ability.
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
| That's Mine | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
| Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) |
| Vraska, Betrayal's Sting | 4BB/P | Legendary Planeswalker — Vraska | Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [0]: You draw a card and you lose 1 life. Proliferate. [−2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. [−9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference. Loyalty 6 |
| Ring of Thune | 2 | Artifact — Equipment | Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Harbinger of Night | 2BB | Creature — Spirit | At the beginning of your upkeep, put a -1/-1 counter on each creature. 2/3 |
| Fettergeist | 2U | Creature — Spirit | Flying At the beginning of your upkeep, sacrifice Fettergeist unless you pay {1} for each other creature you control. 3/4 |
| Chatterfang, Squirrel General | 2G | Legendary Creature — Squirrel Warrior | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead. {B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. 3/3 |
| Giant Inheritance | 4G | Enchantment — Aura | Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand. |
| Arms Scavenger | 1R | Creature — Human Warrior | At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate. 2/2 |