Card Codex

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17 May 2024: Card library updated.

Covenant of Minds

4U · Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

Similar cards

Color identity:
NameManaTypeText
Quicksilver Sea Plane — Mirrodin When you planeswalk to Quicksilver Sea or at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.
Urza's Bauble 0Artifact {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
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Mesmeric Fiend 1BCreature — Nightmare Horror When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. 1/1
Tourach's Canticle 3BSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
Traverse the Ulvenwald GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Tower of Murmurs 4Artifact {8}, {T}: Target player mills eight cards.
Oath of Lieges 1WEnchantment At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
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