M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Inspiring Captain | 3W | Creature — Human Knight | When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Gorion, Wise Mentor | GWU | Legendary Creature — Human Wizard | Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy. 3/4 |
Boros Guildmage | R/WR/W | Creature — Human Wizard | {1}{R}: Target creature gains haste until end of turn. {1}{W}: Target creature gains first strike until end of turn. 2/2 |
Restrain | 2W | Instant | Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card. |
Memnarch | 7 | Legendary Artifact Creature — Wizard | {1}{U}{U}: Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) {3}{U}: Gain control of target artifact. (This effect lasts indefinitely.) 4/5 |
Kalonian Behemoth | 5GG | Creature — Beast | Shroud (This creature can't be the target of spells or abilities.) 9/9 |
Earthlore | G | Enchantment — Aura | Enchant land you control Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped. |
Kamahl, Pit Fighter | 4RR | Legendary Creature — Human Barbarian | Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to any target. 6/1 |
Selkie Hedge-Mage | 2G/U | Creature — Merfolk Wizard | When Selkie Hedge-Mage enters the battlefield, if you control two or more Forests, you may gain 3 life. When Selkie Hedge-Mage enters the battlefield, if you control two or more Islands, you may return target tapped creature to its owner's hand. 2/2 |
Single Combat | 3WW | Sorcery | Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn. |