M:tG card similarity search
4WB · Sorcery
Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.
Name | Mana | Type | Text |
---|---|---|---|
Dry Spell | 1B | Sorcery | Dry Spell deals 1 damage to each creature and each player. |
Famine | 3BB | Sorcery | Famine deals 3 damage to each creature and each player. |
Fire Tempest | 5RR | Sorcery | Fire Tempest deals 6 damage to each creature and each player. |
Inferno | 5RR | Instant | Inferno deals 6 damage to each creature and each player. |
Rain of Embers | 1R | Sorcery | Rain of Embers deals 1 damage to each creature and each player. |
Steam Blast | 2R | Sorcery | Steam Blast deals 2 damage to each creature and each player. |
The Flux | 2RR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}. |
Oona, Queen of the Fae | 3U/BU/BU/B | Legendary Creature — Faerie Wizard | Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. 5/5 |
Memory Erosion | 1UU | Enchantment | Whenever an opponent casts a spell, that player mills two cards. |
Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |