M:tG card similarity search
4WB · Sorcery
Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.
Name | Mana | Type | Text |
---|---|---|---|
Rathi Trapper | 1B | Creature — Human Rebel Rogue | {B}, {T}: Tap target creature. 1/2 |
Silkbind Faerie | 2W/U | Creature — Faerie Rogue | Flying {1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.) 1/3 |
Court of Garenbrig | 1GG | Enchantment | When Court of Garenbrig enters the battlefield, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control. |
Tomb of Urami | Legendary Land | {T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying. | |
Sylvan Primordial | 5GG | Creature — Avatar | Reach When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle. 6/8 |
Stoneshaker Shaman | 2R | Creature — Human Shaman | At the beginning of each player's end step, that player sacrifices an untapped land. 1/1 |
Fall | BR | Sorcery | Target player reveals two cards at random from their hand, then discards each nonland card revealed this way. |
Adverse Conditions | 3U | Instant | Devoid (This card has no color.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." |
Tethered Griffin | W | Creature — Griffin | Flying When you control no enchantments, sacrifice Tethered Griffin. 2/3 |
Captivating Crew | 3R | Creature — Human Pirate | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3 |