M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block unless its controller pays {1} for each card in your hand.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Whipgrass Entangler | 2W | Creature — Human Cleric | {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." 1/3 | 
| Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 | 
| Jackal Familiar | R | Creature — Jackal | Jackal Familiar can't attack or block alone. 2/2 | 
| Bonded Horncrest | 3R | Creature — Dinosaur | Bonded Horncrest can't attack or block alone. 5/5 | 
| Light of Day | 3W | Enchantment | Black creatures can't attack or block. | 
| Felhide Brawler | 1B | Creature — Minotaur | Felhide Brawler can't block unless you control another Minotaur. 2/2 | 
| Ember Beast | 2R | Creature — Beast | Ember Beast can't attack or block alone. 3/4 | 
| Archon of Absolution | 3W | Creature — Archon | Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. 3/2 | 
| Baird, Steward of Argive | 2WW | Legendary Creature — Human Soldier | Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. 2/4 | 
| Howlpack Wolf | 2R | Creature — Wolf | Howlpack Wolf can't block unless you control another Wolf or Werewolf. 3/3 |