Card Codex

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17 May 2024: Card library updated.

Cower in Fear

1BB · Instant

Creatures your opponents control get -1/-1 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Grandmother Sengir 4BLegendary Creature — Human Wizard {1}{B}, {T}: Target creature gets -1/-1 until end of turn. 3/3
Invasion of Innistrad 2BBBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) Flash When Invasion of Innistrad enters the battlefield, target creature an opponent controls gets -13/-13 until end of turn.
Tomb Hex 2BInstant Target creature gets -2/-2 until end of turn. Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
Barbed-Back Wurm 4BCreature — Wurm {B}: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn. 4/3
Veldrane of Sengir 5BBLegendary Creature — Human Rogue {1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 5/5
Crosswinds 1GEnchantment Creatures with flying get -2/-0.
Olivia's Midnight Ambush 1BInstant Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
Olivia's Wrath 4BSorcery Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
Wilderness Hypnotist 2UUCreature — Merfolk Wizard {T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Night of Souls' Betrayal 2BBLegendary Enchantment All creatures get -1/-1.
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