M:tG card similarity search
R · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: It deals 1 damage to target creature.
Name | Mana | Type | Text |
---|---|---|---|
Become Immense | 5G | Instant | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn. |
Balduvian Trading Post | Land | If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature. | |
Syndicate Guildmage | WB | Creature — Human Cleric | {1}{W}, {T}: Tap target creature with power 4 or greater. {4}{B}, {T}: Syndicate Guildmage deals 2 damage to target opponent or planeswalker. 2/2 |
Roil's Retribution | 3WW | Instant | Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. |
Primal Bellow | G | Instant | Target creature gets +1/+1 until end of turn for each Forest you control. |
Skirk Volcanist | 3R | Creature — Goblin | Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures. 3/1 |
Iron Will | W | Instant | Target creature gets +0/+4 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
Treetop Bracers | 1G | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. |
Martial Glory | RW | Instant | Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn. |
Favorable Destiny | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) |