M:tG card similarity search
1GG · Creature — Treefolk
Trample Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Volatile Claws | 2R | Instant | Until end of turn, creatures you control get +2/+0 and gain all creature types. |
Colos Yearling | 2R | Creature — Goat Beast | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: Colos Yearling gets +1/+0 until end of turn. 1/1 |
Skittish Valesk | 6R | Creature — Beast | At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Omnath, Locus of Mana | 2G | Legendary Creature — Elemental | You don't lose unspent green mana as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have. 1/1 |
Revel of the Fallen God | 3RRGG | Sorcery | Create four 2/2 red and green Satyr creature tokens with haste. |
Ridgescale Tusker | 3GG | Creature — Pangolin Beast | When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control. 5/5 |
Mold Shambler | 3G | Creature — Fungus Beast | Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent. 3/3 |
Sandsteppe Mastodon | 5GG | Creature — Elephant | Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5 |
Garruk, Primal Hunter | 2GGG | Legendary Planeswalker — Garruk | [+1]: Create a 3/3 green Beast creature token. [−3]: Draw cards equal to the greatest power among creatures you control. [−6]: Create a 6/6 green Wurm creature token for each land you control. Loyalty 3 |
Village Survivors | 4G | Creature — Human | Vigilance Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance. 4/5 |