Card Codex

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17 May 2024: Card library updated.

Cradle of Vitality

3W · Enchantment

Whenever you gain life, you may pay {1}{W}. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Similar cards

Color identity:
NameManaTypeText
Runeboggle 2UInstant Counter target spell unless its controller pays {1}. Draw a card.
Malakir Blood-Priest 1BCreature — Vampire Cleric When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/1
Grave Strength 1BSorcery Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard.
Deathless Knight B/GB/GB/GB/GCreature — Skeleton Knight Haste When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand. 4/2
Fractal Harness X2GArtifact — Equipment When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it. Whenever equipped creature attacks, double the number of +1/+1 counters on it. Equip {2}
Filthy Cur 1BCreature — Dog Whenever Filthy Cur is dealt damage, you lose that much life. 2/2
Corrupted Roots BEnchantment — Aura Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Village Cannibals 2BCreature — Human Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. 2/2
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Profane Insight 2BInstant — Adventure You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
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