Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cram Session

1B/G · Sorcery

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Similar cards

Color identity:
NameManaTypeText
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Dune Diviner 2GCreature — Naga Cleric {1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Radiant Fountain Land When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}.
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Scheming Aspirant 1BCreature — Phyrexian Advisor Whenever you proliferate, each opponent loses 2 life and you gain 2 life. 1/3
Luxa River Shrine 3Artifact {1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. {T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine.
Sacred White Deer 1GCreature — Elk {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2
Noble Stand 4WEnchantment Whenever a creature you control blocks, you gain 2 life.
Dedicated Martyr WCreature — Human Cleric {W}, Sacrifice Dedicated Martyr: You gain 3 life. 1/1
Peace of Mind 1WEnchantment {W}, Discard a card: You gain 3 life.
Page 14