M:tG card similarity search
1B/G · Sorcery
You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Auspicious Ancestor | 3W | Creature — Human Cleric | When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3 |
Dune Diviner | 2G | Creature — Naga Cleric | {1}, Tap an untapped Desert you control: You gain 1 life. 2/3 |
Radiant Fountain | Land | When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}. | |
Feed the Clan | 1G | Instant | You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater. |
Scheming Aspirant | 1B | Creature — Phyrexian Advisor | Whenever you proliferate, each opponent loses 2 life and you gain 2 life. 1/3 |
Luxa River Shrine | 3 | Artifact | {1}, {T}: You gain 1 life. Put a brick counter on Luxa River Shrine. {T}: You gain 2 life. Activate only if there are three or more brick counters on Luxa River Shrine. |
Sacred White Deer | 1G | Creature — Elk | {3}{G}, {T}: You gain 4 life. Activate only if you control a Yanggu planeswalker. 2/2 |
Noble Stand | 4W | Enchantment | Whenever a creature you control blocks, you gain 2 life. |
Dedicated Martyr | W | Creature — Human Cleric | {W}, Sacrifice Dedicated Martyr: You gain 3 life. 1/1 |
Peace of Mind | 1W | Enchantment | {W}, Discard a card: You gain 3 life. |