Card Codex

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17 May 2024: Card library updated.

Cram Session

1B/G · Sorcery

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Similar cards

Color identity:
NameManaTypeText
Rewards of Diversity 2WEnchantment Whenever an opponent casts a multicolored spell, you gain 4 life.
Vitalizing Cascade XGWInstant You gain X plus 3 life.
Archway Angel 5WCreature — Angel Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4
Elixir of Immortality 1Artifact {2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
Vampire Spawn 2BCreature — Vampire When Vampire Spawn enters the battlefield, each opponent loses 2 life and you gain 2 life. 2/3
Starved Rusalka GCreature — Spirit {G}, Sacrifice a creature: You gain 1 life. 1/1
Convalescence 1WEnchantment At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
Orzhova, the Church of Deals Land {T}: Add {C}. {3}{W}{B}, {T}: Target player loses 1 life and you gain 1 life.
Moonlit Wake 2WEnchantment Whenever a creature dies, you gain 1 life.
Sanctimony 1WEnchantment Whenever an opponent taps a Mountain for mana, you may gain 1 life.
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