Card Codex

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17 May 2024: Card library updated.

Cram Session

1B/G · Sorcery

You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Similar cards

Color identity:
NameManaTypeText
Bramble Wurm 6GCreature — Wurm Reach, trample When Bramble Wurm enters the battlefield, you gain 5 life. {2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life. 7/6
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Loxodon Restorer 4WWCreature — Elephant Cleric Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life. 3/4
Hill Giant Herdgorger 4GGCreature — Giant When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6
Healer of the Glade GCreature — Elemental When Healer of the Glade enters the battlefield, you gain 3 life. 1/2
Savannah Sage 1WCreature — Cat Cleric When Savannah Sage enters the battlefield, you gain 2 life. 2/2
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Sylvan Brushstrider 2GCreature — Beast When Sylvan Brushstrider enters the battlefield, you gain 2 life. 3/2
Congregate 3WInstant Target player gains 2 life for each creature on the battlefield.
Marrow Chomper 3BGCreature — Zombie Lizard Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Marrow Chomper enters the battlefield, you gain 2 life for each creature it devoured. 3/3
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