M:tG card similarity search
4RG · Enchantment
At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
Name | Mana | Type | Text |
---|---|---|---|
Miasmic Mummy | 1B | Creature — Zombie Jackal | When Miasmic Mummy enters the battlefield, each player discards a card. 2/2 |
Loran of the Third Path | 2W | Legendary Creature — Human Artificer | Vigilance When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card. 2/1 |
Crime | 3WB | Sorcery | Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control. |
Goblin Chainwhirler | RRR | Creature — Goblin Warrior | First strike When Goblin Chainwhirler enters the battlefield, it deals 1 damage to each opponent and each creature and planeswalker they control. 3/3 |
Cackling Fiend | 2BB | Creature — Zombie | When Cackling Fiend enters the battlefield, each opponent discards a card. 2/1 |
Sibsig Icebreakers | 2B | Creature — Zombie | When Sibsig Icebreakers enters the battlefield, each player discards a card. 2/3 |
Favored Enemy | G | Enchantment | As Favored Enemy enters the battlefield, note the most prevalent creature type in an opponent's library. When Favored Enemy enters the battlefield, target creature you control fights up to one target creature you don't control. Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control. |
Suspicious Stowaway | 1U | Creature — Human Rogue Werewolf | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1 |
Swathcutter Giant | 4RW | Creature — Giant Soldier | Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. 5/5 |
Kithkin Zephyrnaut | 2W | Creature — Kithkin Soldier | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. 2/2 |