M:tG card similarity search
R · Sorcery
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Wibbly-wobbly, Timey-wimey | 1U | Sorcery | Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card. |
Updraft | 1U | Instant | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. |
Battle-Rage Blessing | 1B | Instant | Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Offer Immortality | 1B | Instant | Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
A-Steadfast Unicorn | W | Creature — Unicorn | {4}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
Steadfast Unicorn | W | Creature — Unicorn | {3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. 1/2 |
Airborne Aid | 3U | Sorcery | Draw a card for each Bird on the battlefield. |
Giant Cindermaw | 2R | Creature — Dinosaur Beast | Trample Players can't gain life. 4/3 |
Street Riot | 4R | Enchantment | As long as it's your turn, creatures you control get +1/+0 and have trample. |
Heroic Intervention | 1G | Instant | Permanents you control gain hexproof and indestructible until end of turn. |