Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Craw Giant

3GGGG · Creature — Giant

Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 6/4

Similar cards

Color identity:
NameManaTypeText
Sandsteppe Mastodon 5GGCreature — Elephant Reach When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.) 5/5
Vitality Charm GInstant Choose one — • Create a 1/1 green Insect creature token. • Target creature gets +1/+1 and gains trample until end of turn. • Regenerate target Beast.
Behemoth of Vault 0 6Artifact Creature — Robot Trample When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters). When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent. 6/6
Spellweaver Eternal 1UCreature — Zombie Naga Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) 2/1
Impetuous Devils 2RRCreature — Devil Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils. 6/1
Guiding Bolt 2WInstant Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Skywhaler's Shot 2WInstant Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Vanquish the Foul 5WSorcery Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Kinetic Augur 3RCreature — Human Shaman Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. */4
Era of Enlightenment 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Page 132