M:tG card similarity search
4R · Sorcery
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.) Shuffle your library, then reveal cards from the top of it until you reveal a nonland card. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Name | Mana | Type | Text |
---|---|---|---|
Bringer of the Blue Dawn | 7UU | Creature — Bringer | You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may draw two cards. 5/5 |
Deathbonnet Hulk | Creature — Fungus Horror | At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 | |
Elfhame Sanctuary | 1G | Enchantment | At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn. |
Mana Severance | 1U | Sorcery | Search your library for any number of land cards, exile them, then shuffle. |
Sanguine Sacrament | XWW | Instant | You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library. |
Ixalan's Binding | 3W | Enchantment | When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card. |
Escape Protocol | 1U | Enchantment | Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control. |
Safewright Quest | G/W | Sorcery | Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. |
Natural Selection | G | Instant | Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. |
Feral Deceiver | 3G | Creature — Spirit | {1}: Look at the top card of your library. {2}: Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn. 3/2 |