Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Creeping Dread

3B · Enchantment

At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)

Similar cards

Color identity:
NameManaTypeText
Mind Knives 1BSorcery Target opponent discards a card at random.
Specter's Wail 1BSorcery Target player discards a card at random.
Skull Fracture BSorcery Target player discards a card. Flashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Cunning Lethemancer 2BCreature — Human Wizard At the beginning of your upkeep, each player discards a card. 2/2
Mind Sludge 4BSorcery Target player discards a card for each Swamp you control.
Gibbering Descent 4BBEnchantment At the beginning of each player's upkeep, that player loses 1 life and discards a card. Hellbent — Skip your upkeep step if you have no cards in hand. Madness {2}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Flay 3BSorcery Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
Tourach's Canticle 3BSorcery Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
Great Desert Hellion 1BRCreature — Hellion Starting intensity 1 Menace At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1. When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity. 5/5
Cavern Whisperer 4BCreature — Nightmare Mutate {3}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature mutates, each opponent discards a card. 4/4
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