M:tG card similarity search
3R · Creature — Human Rogue
Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. 4/3
Name | Mana | Type | Text |
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Arrogant Poet | 1B | Creature — Human Warlock | Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. 2/1 |
Throatseeker | 2B | Creature — Vampire Ninja | Unblocked attacking Ninjas you control have lifelink. 3/2 |
Dueling Grounds | 1GW | Enchantment | No more than one creature can attack each combat. No more than one creature can block each combat. |
Boneyard Wurm | 1G | Creature — Wurm | Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard. */* |
Seraph of the Masses | 5WW | Creature — Angel | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control. */* |
Touch of Darkness | B | Instant | One or more target creatures become black until end of turn. |
Harbor Guardian | 2WU | Creature — Gargoyle | Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4 |
Blood Lust | 1R | Instant | If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. |
Phyrexian Snowcrusher | 6 | Snow Artifact Creature — Phyrexian Juggernaut | Phyrexian Snowcrusher attacks each combat if able. {1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn. ({S} can be paid with one mana from a snow source.) 6/5 |
Neyith of the Dire Hunt | 2GG | Legendary Creature — Human Warrior | Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3 |