M:tG card similarity search
4 · Artifact Creature — Wall
Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Wall of Water | 1UU | Creature — Wall | Defender (This creature can't attack.) {U}: Wall of Water gets +1/+0 until end of turn. 0/5 |
Dega Disciple | W | Creature — Human Wizard | {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. 1/1 |
Nantuko Mentor | 2G | Creature — Insect Druid | {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1 |
Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |
Coral Helm | 3 | Artifact | {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. |
Get a Leg Up | G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains reach. |
Colossal Growth | 1G | Instant | Kicker {R} (You may pay an additional {R} as you cast this spell.) Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn. |
The Hunter | Hero | {T}: Target creature you control gets +1/+1 until end of turn. | |
Anointer of Champions | W | Creature — Human Cleric | {T}: Target attacking creature gets +1/+1 until end of turn. 1/1 |
Deepwood Drummer | 1G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. 1/1 |