M:tG card similarity search
2R · Enchantment
Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Name | Mana | Type | Text |
---|---|---|---|
Pearl Shard | 3 | Artifact | {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. |
Shieldmate's Blessing | W | Instant | Prevent the next 3 damage that would be dealt to any target this turn. |
The Protector | Hero | {T}: Prevent the next 1 damage that would be dealt to any target this turn. | |
Foriysian Totem | 3 | Artifact | {T}: Add {R}. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat. |
Martyrs of Korlis | 3WW | Creature — Human | As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. 1/6 |
Consulate Skygate | 2 | Artifact Creature — Wall | Defender Reach (This creature can block creatures with flying.) 0/4 |
Wiitigo | 3GGG | Creature — Yeti | Wiitigo enters the battlefield with six +1/+1 counters on it. At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it. 0/0 |
Silumgar Assassin | 1B | Creature — Human Assassin | Creatures with power greater than Silumgar Assassin's power can't block it. Megamorph {2}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls. 2/1 |
A-Departed Soulkeeper | Creature — Spirit | Flying If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 | |
Guiltfeeder | 3BB | Creature — Horror | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. 0/4 |