Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crevasse

2R · Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Similar cards

Color identity:
NameManaTypeText
Treefolk Mystic 3GCreature — Treefolk Whenever Treefolk Mystic blocks or becomes blocked by a creature, destroy all Auras attached to that creature. 2/4
Full Steam Ahead 3GGSorcery Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Wall of Glare 1WCreature — Wall Defender (This creature can't attack.) Wall of Glare can block any number of creatures. 0/5
Kraken of the Straits 5UUCreature — Kraken Creatures with power less than the number of Islands you control can't block Kraken of the Straits. 6/6
Nimble Brigand 2UCreature — Human Rogue Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Whenever Nimble Brigand deals combat damage to a player, draw a card. 1/3
Light of Day 3WEnchantment Black creatures can't attack or block.
Lukamina, Scorpion Form 2BGLegendary Creature — Scorpion Druid Deathtouch Lukamina, Scorpion Form must be blocked if able. When Lukamina, Scorpion Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Bartel Runeaxe 3BRGLegendary Creature — Giant Warrior Vigilance Bartel Runeaxe can't be the target of Aura spells. 6/5
Tangle Asp 1GCreature — Snake Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/2
Detective of the Month 2UCreature — Human Detective Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token. 2/3
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