Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Crevasse

2R · Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Similar cards

Color identity:
NameManaTypeText
Strength from the Fallen 1GEnchantment Constellation — Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Fraying Line 4Artifact When Fraying Line enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures.
Grandmother Sengir 4BLegendary Creature — Human Wizard {1}{B}, {T}: Target creature gets -1/-1 until end of turn. 3/3
Circle of Dreams Druid GGGCreature — Elf Druid {T}: Add {G} for each creature you control. 2/1
Auriok Transfixer WCreature — Human Scout {W}, {T}: Tap target artifact. 1/1
Utopia Tree 1GCreature — Plant {T}: Add one mana of any color. 0/2
Next of Kin 2GEnchantment — Aura Enchant creature When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.
Saruli Gatekeepers 3GCreature — Elf Warrior When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. 2/4
Abzan Ascendancy WBGEnchantment When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Fang of the Pack 5GCreature — Wolf Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.) 5/3
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